Screenshot by Gamepur

If yous scored high enough in the Animalism category during the opening tutorial quiz or at some bespeak afterward on in the story, you lot will receive the Fiend of Lust as ane of your partners. Animalism is a PSY-oriented grapheme, combining blazing hot and bitter cold Authorities to deal high damage at maximum range. This is one of the highest damaging characters in the game, so to build them right, you need to know all abilities for the Fiend of Lust in Monark.

Screenshot by Gamepur
  • Up in Flames: Launch a ball of flame at a unmarried target. Upgrades increment damage.
  • Piercing Arrow: Fire a single, powerful arrow at a foe. Upgrades increment damage.
  • Charm Resistance: Increment resistance against Amuse. Upgrades increment resist chance.
  • Sleep Resistance: Increase resistance against Sleep. Upgrades increase resist adventure.
  • Frozen Thorns: Summon thorns of water ice upon all enemies surrounding the user, with a chance of reducing MOV. Upgrades increase harm.
  • Hibernation Arrow: Attack with a chance of inflicting Sleep.
  • Cupid'southward Arrow: Attack with a chance of inflicting Charm.
  • Heat of Passion: May inflict Charm on an enemy.
  • Rain of Fire: Summon flames that rain upon all enemies inside range. Upgrades increase damage.
  • Follow-upward – Charm: Depression chance of inflicting Charm on targets when performing an Help Assault.
  • Encephalon Freeze: May reduce an enemy's PSY by one stage.
  • Psychogenic Fever: Increase an ally's PSY by one stage.
  • Scorching Fan: Besprinkle flames about, attacking all enemies within range. Upgrades increase damage.
  • Heatwave of Passion: May inflict Charm on all enemies inside range.
  • Purgatorial Furnace: Attack all units, friend and foe alike, on the field with the fires of hell. Upgrades increase damage.
  • Hailstorm: Summon shards of ice, hitting an enemy with a three-hit combo, with a chance of reducing MOV. Upgrades increase damage.
  • Rut Death: Use particle annihilation to unleash devastation, attacking all enemies within range with a depression take chances of instant expiry. Upgrades increment harm.
  • God'southward Crossing: Create a pillar of ice, harm all enemies within range, with a run a risk of reducing MOV. Upgrades increase impairment.
  • Psychogenic Fever+: Increase the PSY of all allies inside range.
  • Heartfelt Pyre: Perform an attack on all enemies inside range. Increases in strength the lower your MAD gauge is, and raises MAD to 100% afterwards. Upgrades increase harm.
  • Frostbarren Garden: Engulf all units, friend and foe akin, in an arctic chill with a hazard of reducing AGI. Upgrades increase damage.

Of the abilities listed higher up, the two "ultimate" abilities of Purgatorial Furnace and Frostbarren Garden potentially have the about touch on. Map-wide damage is extremely helpful for whittling down units idling in a corner somewhere, especially if yous can heal the rest impairment on your own units. Lust's impairment output with lower-tier Authorities, such as Upwardly in Flames and Hailstorm, is quite high and extremely useful in the early to mid-game. Finally, Heat Death tin can pull off surprise one-hitting KOs, which is quite useful for quick, clear bonuses.